![]() If set to true, teleports the target(s) only if the target(s) would not collide with a block it cannot be inside (Note: this allows teleporting into flowers as well as midair). Must be either eyes or feet.īE: checkForBlocks: Boolean: enum Must be a boolean (either true or false). In Bedrock Edition, always facing the entity's feet from the targets' feet. In Java Edition, the anchor of the targets can be changed with / execute anchored. JE: : entity_anchor Specifies whether the entity'eyes or feet to make the target(s) facing to. ![]() Must be a player name, a target selector or a UUID. Tilde notation can be used to specify a rotation relative to the execution rotation.īE: lookAtPosition: x y z: CommandPositionFloat Specifies the coordinates to make the target(s) facing to.īE: lookAtEntity: target: CommandSelector Specifies the entity to make the target(s) facing to.
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